| Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Gustav Mannfred
The Scope Gallente Federation
5
|
Posted - 2011.10.21 12:27:00 -
[1] - Quote
I know, it is over 4 monts ago, but im do it now and here:
I miss the old weapontowers: 
Reasons:
1. looked better on the ships. A punisher with blasters looked epic and now it looks fail. A harbinger with pulse lasers looked epic too, but now... EPIC FAIL 2. These Weapons fired synchron: Ive putted a Bs with tachyon beamlasers and Different crystals and shooted evry laser on a asteorid..... looked nice. And now? They fires no longer synchron.
And now to the Idea:
Make in the main menu a option called: activate old Turnet system or something else. So, that the new Weapons are optional. The stand of the old weapons is Incursion 1,6.
 Hope CCP would bring it back 
|

Gustav Mannfred
The Scope Gallente Federation
5
|
Posted - 2011.10.21 12:49:00 -
[2] - Quote
but CCP bringed back shipspinning and now it is spinning and CQ |

Gustav Mannfred
The Scope Gallente Federation
5
|
Posted - 2011.10.21 13:36:00 -
[3] - Quote
the idea is, to make the new modules optional. These guys, whos find better the new weapons can use it as well (like CQ) |

Gustav Mannfred
The Scope Gallente Federation
5
|
Posted - 2011.10.22 06:24:00 -
[4] - Quote
ok it was over 2 years i saw the old on my ship and now it gones for ever :( |

Gustav Mannfred
The Scope Gallente Federation
5
|
Posted - 2011.10.22 06:52:00 -
[5] - Quote
the new or the old? |

Gustav Mannfred
The Scope Gallente Federation
5
|
Posted - 2011.10.22 14:41:00 -
[6] - Quote
do CCP save any old thing of eve? |

Gustav Mannfred
The Scope Gallente Federation
5
|
Posted - 2011.10.23 10:22:00 -
[7] - Quote
no i realy find, the old weapons looked better |

Gustav Mannfred
The Scope Gallente Federation
6
|
Posted - 2011.10.25 16:34:00 -
[8] - Quote
do CCP ever saw this thread? |

Gustav Mannfred
The Scope Gallente Federation
6
|
Posted - 2011.10.26 13:00:00 -
[9] - Quote
how do i do it? |

Gustav Mannfred
The Scope Gallente Federation
6
|
Posted - 2011.10.29 16:54:00 -
[10] - Quote
ok, but the miss is anyway not fixed :( |

Gustav Mannfred
The Scope Gallente Federation
6
|
Posted - 2011.11.01 18:58:00 -
[11] - Quote
Nova Fox wrote:You got $248,000 you might be able to get it back in.
where is the 248000$ ?
|

Gustav Mannfred
The Scope Gallente Federation
6
|
Posted - 2011.11.02 13:34:00 -
[12] - Quote
missile launcher models would take more work to bring back old weaponmodels |

Gustav Mannfred
The Scope Gallente Federation
6
|
Posted - 2011.11.08 17:39:00 -
[13] - Quote
this thread may goes in to the forget |

Gustav Mannfred
Die Missionrunner von heute
7
|
Posted - 2011.12.12 17:22:00 -
[14] - Quote
Chief Radanovic Liberrity wrote:good thread, but bringing back the old turrets back because only a few players missing it isnt good. Bringing back to balance capital fleet fights or multiaccounting is better also to bring back old nebulaes would be good. He's talking to make it optional, but only for fleetfights and multiaccounting. I know, the old weapons looked much better, but the work takes too much, because there need to recreate the models and add the option, wich can takes at least 6 months. CCp had to do better things then working to bring back old weapons. As i sayd, if the old turrets and nebulaes comes back, it is for fleetfights and multiaccounting and nothing more. The chance that it comes back is 0.00000000000000000000000000000000000000000000000000000000000001% and this thread comes a littlebit late. you would had more chance, if you made this thread a few days before incarna relased...  ...
i'm understand, that ccp had to do other stuff then bringing back old weapontowers... vut i will miss it for ever :( |

Gustav Mannfred
Die Missionrunner von heute
7
|
Posted - 2011.12.28 12:42:00 -
[15] - Quote
what says CCP to this Idea? |

Gustav Mannfred
Die Missionrunner von heute
27
|
Posted - 2012.01.07 06:46:00 -
[16] - Quote
do CCP ever looked in this thread? it is in features and Idea discussions |

Gustav Mannfred
Die Missionrunner von heute
27
|
Posted - 2012.01.08 06:28:00 -
[17] - Quote
Bearilian wrote:why is this thread still going? the last thing anyone should be complalining about is graphics in this game. i really want to see them work on other things. the game is the most beautiful on out there, so stop complaining if they make an aesthetic decision...
seriously, i see great threads drop into oblivion, and its because people like you to push it down by crying about, some little graphic??? the new turrets look great (or in your case, should be good enough), lets not waste ccp's time here please...
why is that a waste of CCP's time? He worked months on shipspinning, to get it back
|

Gustav Mannfred
Die Missionrunner von heute
27
|
Posted - 2012.01.08 17:43:00 -
[18] - Quote
What you want say me with that? |

Gustav Mannfred
Die Missionrunner von heute
27
|
Posted - 2012.01.11 16:05:00 -
[19] - Quote
Time, to push this thread :) |

Gustav Mannfred
Die Missionrunner von heute
27
|
Posted - 2012.01.13 15:49:00 -
[20] - Quote
will keep this thread still going :) |

Gustav Mannfred
Die Missionrunner von heute
27
|
Posted - 2012.01.15 13:53:00 -
[21] - Quote
Nova Fox wrote:I have to agree with M'nu there if they update all the ships to V3 the old turrets would look SO out of place.
but there are amarr and minmatar ships, which arent V3 |

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.01.19 16:14:00 -
[22] - Quote
will post this thread in the new devblog commentlist |

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.01.22 07:35:00 -
[23] - Quote
up |

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.01.24 17:30:00 -
[24] - Quote
that are players, but i anywhere dont know, if CCP find this a good idea |

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.01.25 13:36:00 -
[25] - Quote
what is EQ? |

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.01.27 16:33:00 -
[26] - Quote
common, please bring it back :) |

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.01.30 13:58:00 -
[27] - Quote
nono, this tread wont be go to forget |

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.02.07 09:21:00 -
[28] - Quote
Up |

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.02.07 15:37:00 -
[29] - Quote
why not, my idea is not to remove the new ones, it is to make an option in general settings called "use old weapons" or something else. |

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.02.07 17:23:00 -
[30] - Quote
Sura Kim wrote:"Why not" has brought a lot of problems with Eve in the past. Mostly developer resource allocation issues from my memory.
If legacy stuff doesn't require maintenance, yeah, CCP will add it. (They have done so in the past on few occasions, I think) But it does require additional resources, the major one being the legacy and premium client issues.
A game, especially an online game, has to keep evolving and everyone needs to stay on the same ground. If CCP starts to add legacy stuff, and that later it is revealed that legacy stuff will give users more framerates or whatsoever, people will start to use legacy stuff for any advantage. This is just one example of what might happen.
Like the CQs?
|

Gustav Mannfred
Die Missionrunner von heute
28
|
Posted - 2012.02.08 07:37:00 -
[31] - Quote
i find shipspinning better, but the old turent models looked better on the ships (Enyo with Neutron blasters looked good. and now, same ship with Neutronblasters, Looks EPIC FAIL) |

Gustav Mannfred
The Black Suicidegankers
28
|
Posted - 2012.02.12 13:59:00 -
[32] - Quote
keep this thread going |

Gustav Mannfred
The Black Suicidegankers
28
|
Posted - 2012.02.19 12:12:00 -
[33] - Quote
bump? again, why? i want keep this thread going :) |

Gustav Mannfred
The Black Suicidegankers
28
|
Posted - 2012.02.21 17:36:00 -
[34] - Quote
YuuKnow wrote:Meh. The old turrets looked terrible. The new ones look better.
what looked terrible on it? the new ones dont look terrible, but it hits better on the ships :) Ever want see a Tornado with the old turnet graphic |

Gustav Mannfred
The Black Suicidegankers
28
|
Posted - 2012.02.26 12:40:00 -
[35] - Quote
time to keep this thread online... cant stop missing old weapontowermodels ad nebulaes :( |

Gustav Mannfred
The Black Suicidegankers
28
|
Posted - 2012.02.27 16:47:00 -
[36] - Quote
@ killorbekilled TBE, this isnt a trollthread :) |

Gustav Mannfred
The Black Suicidegankers
28
|
Posted - 2012.03.04 09:45:00 -
[37] - Quote
Daeva Teresa wrote:Its never going to hapen, you will never have old turrets back. It must be obvious to you, so why you keep bumping this trollthread?
how you want know this? |

Gustav Mannfred
The Black Suicidegankers
28
|
Posted - 2012.03.12 17:44:00 -
[38] - Quote
it was long ago, that i bumpet this thread... i do it right now |

Gustav Mannfred
The Black Suicidegankers
28
|
Posted - 2012.03.19 17:23:00 -
[39] - Quote
Ines Tegator wrote:No. They're already in the process of updating the ship models as well, and I'm sure the different art styles will start to mesh better as that progresses more. I will admit however, that some of the new lasers are borkus. LASERS DON"T HAVE RECOIL. The barrel should move when fired!
Amarr ships get soon updated to V3 Textures. Minmatar maybe, but i dont think, that these ships get V3 textures. Because they will looks stupid then at the Models. But with Incursion, the Sansha Ships got V3 Textures and the old Weaponmodells looked not fail on these ships.
|

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.03.26 16:49:00 -
[40] - Quote
bump it again, go CCP, go, this thread is now 5 pages long |

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.03.31 09:09:00 -
[41] - Quote
^Wait, Incarna ships still uses new Models, Ill bugreport it now. |

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.04.07 12:28:00 -
[42] - Quote
LOOL, this thread is now going for over 6 months, and no reaction of CCP |

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.04.08 06:08:00 -
[43] - Quote
Just Alter wrote:New turrnentts are much better than old ones. No reason why ccp should waste their time listening to a single lunatic.
Stop whining and gtfo.
Delete this thread please.
Also: really good troll m8 8.5/10.
why should CCP delete this thread? I dont know any reason, why the Moderators should do it. THey only removes threads, when they violates against the rules.
THe old ones looks realy good. Legion with HPL 2 and synched firing, was epic. Now the Heavy pulse Lasers looks like Moskitos. |

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.04.10 16:03:00 -
[44] - Quote
again, a sad bump :( |

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.04.13 14:48:00 -
[45] - Quote
bump it again |

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.04.15 12:52:00 -
[46] - Quote
another bump |

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.04.16 05:56:00 -
[47] - Quote
the link to this thread is now in my signature, hope, this helps CCP, to find this thread. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.04.17 05:27:00 -
[48] - Quote
ok thx for the information. but i think, they looked already in this thread, but only to indentify trollposts i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
29
|
Posted - 2012.04.18 08:24:00 -
[49] - Quote
so, edited the idea field, so you can understand it better, what i mean i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
30
|
Posted - 2012.04.19 05:41:00 -
[50] - Quote
will it come back in inferno? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
30
|
Posted - 2012.04.20 06:05:00 -
[51] - Quote
why is it stupid, to add a checkbox to activate the old weapontowers and nebulaes?
have you read the startpost, there is the exact idea. The new ones are standard for noobs. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
30
|
Posted - 2012.04.22 05:44:00 -
[52] - Quote
the sad Gustav bumps this thread i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
30
|
Posted - 2012.04.24 06:28:00 -
[53] - Quote
LOL, Inferno comes, and stil no old nebulaes and turnet modells :(
you make me cry, CCP
I'm feeling like this Dog: http://www.youtube.com/watch?v=7kM9ePYtAjY i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
30
|
Posted - 2012.04.25 05:55:00 -
[54] - Quote
Nariya Kentaya wrote:Oberine Noriepa wrote:While a few of the older nebulae looked nice, I think what we currently have has great potential. Presently, the only things that are really holding the nebulae back from displaying their true beauty are: 1.) Image quality. Compression makes a majority of the nebulae appear blocky. 2.) Image resolution, which is, currently, low and painfully apparent when you play EVE at 1920*1080 or higher. Furthermore, the nebulae images scale horizontally instead of vertically. This makes it so that, when you play EVE at very high resolutions, they end up looking look like this or this. 3.) Banding at the edges of nebulae images. This needs to be fixed. ( Here's an example.) 4.) Transparencies in the nebulae are borked. Here's what the Gallente nebula looks like in Tranquility right now. This is what it should look like, for the most part.5.) Lastly, the nebulae should influence lighting to some degree. I imagine this will be implemented once the V3 project is complete since that's when the art team wants to update EVE's lighting model. Fortunately, the developers are well aware of all of these issues, and it was stated in the recent CSM Minutes release that improving the nebulae is in the pipeline. Hopefully they'll receive an update in the winter expansion or next year's summer expansion. yes, hoenstly, the only probelm i ahve with new nebulare is that on a 1920*1080 it looks horrible, doesnt look like there si SPACE out there, looks like a skybox....
so it also looks on 1680x1050.
but im anywhay for brining back old ones
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.04.26 05:25:00 -
[55] - Quote
why will an option in general settings dont improve anytrhing? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.04.26 12:04:00 -
[56] - Quote
they updates shiptextures to v3 i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.04.27 08:13:00 -
[57] - Quote
time to bump this thread i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.04.28 17:13:00 -
[58] - Quote
CCP Phantom wrote:Gustav Mannfred wrote:why not, my idea is not to remove the new ones, it is to make an option in general settings called "use old weapons" or something else. While I am neither an artist nor a producer, a lot of work might be involved maintaining several sets of turrets or assets in general. Then the question arises if the precious developer time should be invested in maintaining a large pool of average assets or to have a smaller, but still sizable set of assets which are kept at high quality and improved while technology advances. Resources are always limited. Think for example at tesselation in EVE as described in this devblog and shown here. Or think about new missile launchers and effects.
Sad to read this :( bumped this thread over 8 Months for nothing, then filling this with offtopticposts. But i dont gived up i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.04.30 06:47:00 -
[59] - Quote
@ CCP Phantom, i saw your Evemail and i reposed to it. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.05 05:57:00 -
[60] - Quote
i realy hope, that the old stuff comes back with 2012 winterexpansion. And i added reasons for missilelaunchers i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.07 16:33:00 -
[61] - Quote
CCP Phantom wrote:Gustav Mannfred wrote:why not, my idea is not to remove the new ones, it is to make an option in general settings called "use old weapons" or something else. While I am neither an artist nor a producer, a lot of work might be involved maintaining several sets of turrets or assets in general. Then the question arises if the precious developer time should be invested in maintaining a large pool of average assets or to have a smaller, but still sizable set of assets which are kept at high quality and improved while technology advances. Resources are always limited. Think for example at tesselation in EVE as described in this devblog and shown here. Or think about new missile launchers and effects.
Im not sure, if my message arrived you: Here is it again:
Aw: Your thread in the Features and Ideas forum Von: Gustav Mannfred Gesendet: 2012.04.30 06:45 An: CCP Phantom,
hello CCP Phantom, thank you for you reponse in my thread and removing all these offtopticposts. Here are a few good reasons:
Turrets:
-they looked better on the current shipmodells, like a Succubus with small pulselasers looked great, while the new small pulselasers looks like a torpedobay.
-fired synchron, i put on a maelstrom 8 tachyonbeamlasers, each with another frec. crystal and fired on a small drone, looked great, like a rainbow. But now sometimes start the last weapon firing, when the first stops firing. I know, the first shoot is always synchron. But any shoot after the first one not.
-when you set shader to low, then you only see the turrets, if you zoom your camera very close to ship.
-The new ones needs a bit more resources, ussaly, when you use multiple accounts. Or in Missions, when you draw stageaggro. I can remember, i runed a few weeks ago a mission in a tengu. It was blockade lvl 4. I destroyed the triggers, speedtanked the Npcs and there was the misseffects of the turrets, that was added with crucible. when 20 or 30 Npcs dont hit the tengu, then the Fps amount reduced.
-The old ones illuminated more, like Lasers and T2 blasters and artys. The effects are the same, but i mean the modells.
But what is with the new missilelaunchers? i find, it dont looks great, when you have old turretmodells and new missilelaunchers togeter. Usally on ships, that use missiles and turrets (like Hurricane or Typhoon). If you use the old turretmodells, the missileeffects looks like the current situation on TQ.
Nebulaes:
-they changed over constelation, over regions is boring, over time. After a few weeks, you know, how it looks like in each region.
-they are a bit dark, while i readed in the devblog about it, that hi-sec is not dark, only nullsec and the lowsec-regions (aridia, black rise and molden heath). Essence is basically hi-sec and his nebulae is the darkest hi-sec nebulae. while the providence region is much more bright then hi-sec.
-They have low quality, when you zoom to the nebulaes. The old ones had much more quality, then the new ones. When you dont zoomed to the nebulaes, then you dont see anything, but when you maximal zoomed on, then yes. Somewho posted a few pictures in my thread. How the sinq laison region looks.
and what, when the devs accept this idea;
-Adding an option under general setting to activate the old turret modells and an option to activate old nebulaes. As i sayed in the thread, i dont want to remove the old nebulaes or turretmodells. But what dont should get removed is the algited stargates and the stars of bording systems. the old nebulaes should have a bit less brightness as in apocrypha (brighter then in incarna or anything, that came after aprocrypha) and the actual starfield.
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.09 13:49:00 -
[62] - Quote
why i bump this thread again? CCp sent me an evemail. So its my highest chance ever, to get this stuff back. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.10 15:01:00 -
[63] - Quote
ELECTR0FREAK wrote:I've watched EVE's graphics change over 8 years and thus far there isn't anything I would put back to the way it used to be.
And, as Phantom said, it would be a lot of extra work to include and maintain old assets. It would also drive up the hard drive space needed by the client significantly, which would make those of us who aren't interested in the old models and effects have to deal with less hard drive space.
No, the simple reality is, it's not going to happen. EVE is an MMO and it evolves, which means inevitably, some people will always be left unhappy. Adapt, or move on.
the client just gets 300MB more.
The old nebulaedara was 180 Mb, the new 400Mb and before incarna, there wasnt a turretfile in the main folder. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.11 14:03:00 -
[64] - Quote
Jessie42 wrote:Gustav Mannfred wrote:ELECTR0FREAK wrote:I've watched EVE's graphics change over 8 years and thus far there isn't anything I would put back to the way it used to be.
And, as Phantom said, it would be a lot of extra work to include and maintain old assets. It would also drive up the hard drive space needed by the client significantly, which would make those of us who aren't interested in the old models and effects have to deal with less hard drive space.
No, the simple reality is, it's not going to happen. EVE is an MMO and it evolves, which means inevitably, some people will always be left unhappy. Adapt, or move on. the client just gets 300MB more. The old nebulaedara was 180 Mb, the new 400Mb and before incarna, there wasnt a turretfile in the main folder. No.
what no? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.13 06:05:00 -
[65] - Quote
ELECTR0FREAK wrote:I've watched EVE's graphics change over 8 years and thus far there isn't anything I would put back to the way it used to be.
And, as Phantom said, it would be a lot of extra work to include and maintain old assets. It would also drive up the hard drive space needed by the client significantly, which would make those of us who aren't interested in the old models and effects have to deal with less hard drive space.
No, the simple reality is, it's not going to happen. EVE is an MMO and it evolves, which means inevitably, some people will always be left unhappy. Adapt, or move on.
how you want know, that it dont happens? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.18 06:33:00 -
[66] - Quote
Felsusguy wrote:Gustav. May I have a word with you?
- There is no reason to add old turret models back. At the most maybe remodel some new turrets.
- Stop saying "weapontowers".
- My god, just let the thread DIE already. Nobody else wants it, and CCP won't listen to one person. Ever.
- Learn english grammar, and stop using the other kinds of grammar when speaking english.
1. Read my post a few posts above 2. what has that to do with the thread? 3. there is no reason, why i should let this thread die. 4. same as 2. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.19 06:36:00 -
[67] - Quote
ShahFluffers wrote:Since this is already back at the top again...
Gustav... [almost] no one agrees with you here. You have no rational argument for wanting content/artwork that will ultimately just create more headaches and work for CCP in the long run. Just let it go and accept it for what it is.
but CCP sended me an evemail with some stuff about the thread i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.20 06:03:00 -
[68] - Quote
time to bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
31
|
Posted - 2012.05.20 12:52:00 -
[69] - Quote
ShahFluffers wrote:Gustav Mannfred wrote:ShahFluffers wrote:Since this is already back at the top again...
Gustav... [almost] no one agrees with you here. You have no rational argument for wanting content/artwork that will ultimately just create more headaches and work for CCP in the long run. Just let it go and accept it for what it is. but CCP sended me an evemail with some stuff about the thread If you are referring to Phantom's post... he stated that would probably take too much work to maintain two different sets of content at the same time. Here... I'll quote it for it... CCP Phantom wrote:the question arises if the precious developer time should be invested in maintaining a large pool of average assets or to have a smaller, but still sizable set of assets which are kept at high quality and improved while technology advances. Gustav... after 7 pages... many months... many other players disagreeing with you... and a GM saying it probably isn't going to happen... I ask you... What is it going to take for you to drop this?
what GM says this? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
32
|
Posted - 2012.05.23 17:14:00 -
[70] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
32
|
Posted - 2012.05.25 16:02:00 -
[71] - Quote
FloppieTheBanjoClown wrote:Gustav Mannfred wrote:bump Bumping your thread because NO ONE ELSE wants to talk about it just tells CCP that no one else cares about this. I like the new turrets. Leave them alone.
but i like the old i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
32
|
Posted - 2012.05.26 06:34:00 -
[72] - Quote
Leviathian wrote:Gustav, I don't know how long you've been playing this game, but back in the Trinity Expansion, they did have old artwork etc, and then they took it out. You know why? Because CCP is focusing on the future. If they kept everything in this game for all players, even you, to enjoy, they wouldn't be able to focus on the future, the game would stagnate, and eventually dry up and die.
I know you probably don't understand english very well. So I'll say this as easy english as possible, for you.
It's never going to happen.
Bumping extremely old threads that ALREADY have CCP's answer in it, and hundreds of negative votes is not really smart. If the majority of players in this game don't want it, do you really think CCP will change it?
Do you think they'll change it just for you?
Trying to change CCP's mind about an entire game, regardless of what the other players want, or CCP want, is just selfish. you realise bumping this thread over and over despite being told it wont happen is the epitome of selfishness?
I admire your courage to keep bumping, and your commitment to it, but really man, I don't think it's going to happen.
i play since cristmas 2010.
I REALY miss the old turrets and nebulaes. And now also the missile effects.
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
32
|
Posted - 2012.05.27 05:57:00 -
[73] - Quote
James Amril-Kesh wrote:The answer is and will always be no.
Give it up.
i dont give up. btw. inventory added i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
32
|
Posted - 2012.05.28 08:10:00 -
[74] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
34
|
Posted - 2012.05.30 11:45:00 -
[75] - Quote
Dex Tera wrote:no not happing EVER
new turets are great some could be bigger new missile efects are amazing but maybe the could put that old flare efect on the new ones so we could see our missiiles while zoomed out as it is u cant see them from far also the new sounds for them are **** need to be louder and deeper i want to **** my pants when being hit with them not annoyed!! old invintory is GONE as in NEVER coming back new UI is ok will be great once its fixed old nebula are GONE ase in DELETED and NEW ones are AMAZING dont know wtf is wrong with you
GET OVER IT!
there is nothing wrong with me. and whats wrong to add 3 options in general setting:
- use old turet system - use old missile launch effects - use old nebulaes i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
34
|
Posted - 2012.05.30 12:36:00 -
[76] - Quote
Xhaiden Ora wrote:Gustav Mannfred wrote:there is nothing wrong with me. I respectfully beg to differ.
what? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
34
|
Posted - 2012.06.01 14:35:00 -
[77] - Quote
bump, wont stop it, until they comes back i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
34
|
Posted - 2012.06.02 07:19:00 -
[78] - Quote
Gustav Mannfred wrote:bump, wont stop it, until they comes back
again i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
34
|
Posted - 2012.06.02 12:25:00 -
[79] - Quote
Xhaiden Ora wrote:This thread needs to be humanely locked. ^
tell me, what rules does this thread brake?
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
34
|
Posted - 2012.06.03 07:24:00 -
[80] - Quote
the tears rolling, when i wach those videos:
1. http://www.youtube.com/watch?v=GDZMZYRTiKk 2. http://www.youtube.com/watch?v=g9eJm0lNoFY&feature=channel&list=UL
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
34
|
Posted - 2012.06.06 11:50:00 -
[81] - Quote
i think, the rules cause for the startpost, is in the starpost anything? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
35
|
Posted - 2012.06.09 07:12:00 -
[82] - Quote
thread going now almost 8 months i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.06.10 12:48:00 -
[83] - Quote
Reaver Glitterstim wrote:I like a lot of the new changes, but I want the old strip miner sound back. Also I might just be using the wrong weapons, but I can't seem to find the railguns that sound like a giant pneumatic stapler. Those were the best!
me too, also the old missile effects, Tengu or phoon looked epic. The strip miner is not soo important, im not a miner. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.06.13 11:27:00 -
[84] - Quote
oh my god, its now 8 months ago, i open this thread, and stil not back. Please, bring it back. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.06.14 11:59:00 -
[85] - Quote
time to bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.06.15 14:10:00 -
[86] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.06.17 13:22:00 -
[87] - Quote
up with my thread i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.06.19 07:22:00 -
[88] - Quote
common, bring it back please. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.06.20 16:26:00 -
[89] - Quote
Freundliches Feuer wrote:Dude just because you want the old stuff doesn't mean everybody else. Its not going to happen, give up.
Although some of the old missile effects were better, but I'm getting used to the new ones myself. Suggest you do the same :)
i dont give up. I try my best i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.04 12:29:00 -
[90] - Quote
long ago from the last bump... i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.05 11:20:00 -
[91] - Quote
Photon Ceray wrote:you want the game and all it's community to freeze in it's tracks just because your mind is so old blocked that can't accept any kind of development.
that's extremely selfish and closed minded. if that's also how you run your life then you are worthy of nothing but pity.
i dont run my life like that, but i realy find, the old ones looked better. I think, the old turret modells should also look good on the v3 ships.
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.06 13:31:00 -
[92] - Quote
Hannott Thanos wrote:You are the most annoying troll on this forum. They WILL NOT!!!!! change it back, give up already.
CCP, please close this thread
how you want know, that CCP wont change it back? its always a change here, that an idea goes to happen. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.07 05:40:00 -
[93] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.07 12:34:00 -
[94] - Quote
Nova Fox wrote:I think its time we request a lock.
why you want request a lock? I will not give up, and i also got an Evemail from a CCP character, i still dont know, if it is going to happen or not. The content was about the good reasons, to bring back old turret modells and nebulaes, missiles wasnt icluded, because this is 3 monts in the past. And ME, i will NEVER give this thread up. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.08 05:22:00 -
[95] - Quote
the morning-bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.08 12:20:00 -
[96] - Quote
Aurelius Valentius wrote:*sneaks into this thread... checks for LSD use... considerers insanity may be the source of the OP's mindset... Sets detonators into Ultra C-1400 Nano Explosives and places them strategically around the thread base and center columns with the help of several cousins in the Bush family*
KER-BOOM!!!!! ...Eeeeeeeeeeeeeeeeiiikk!!!! oh the humanity!!!!
*leaves thread in high speed get-away car*
what you want say me with that offtoptic post?
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.09 09:04:00 -
[97] - Quote
dayly bump
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.10 05:32:00 -
[98] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.10 07:06:00 -
[99] - Quote
ISD Dorrim Barstorlode wrote:I recommend that you mail a CCP dev directly to continue this discussion. Given how long this thread has been here, that is your best bet to get features you want to see implemented into the game.
what is the mail adress of the CCP dev directory? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.11 06:08:00 -
[100] - Quote
a petition? with that i just contact a Gamemaster. and gamemasters dont makes changes into the game i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.11 09:31:00 -
[101] - Quote
Rhianna Ghost wrote:Gustav Mannfred wrote:a petition? with that i just contact a Gamemaster. and gamemasters dont makes changes into the game But, surprise, surprise, GMs talk to Devs sometimes. And if CCP Spitfire thinks it to be the best way, maybe you should listen to him... If the devs have not reacted to this thread in the last gazilion weeks, what makes you think they will in the future? Rhi p.s.: I don't think it will ever happen, because it would be more work in the long run, supporting two sets of artwork. The old turrets are not compatible with the new models, so you would have to have the old models too, even for ships are created later, and though don't have them to begin with. You would have to test everything will all combinations of all the options etc. It is more work and not many customers requesting it. But you will not listen to me, or to Spitfire or to anyone else, so @Splitfire: please lock this thread and any that might happen in the future with the same topic.
the only ships, that was created after are the tier 3 BCs, the rest only got texture updates. But i dont belive, that it takes long work for nebulaes. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.12 07:10:00 -
[102] - Quote
okok, i try it now with that, what Spitfire means with the petition
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.12 16:13:00 -
[103] - Quote
a newbie wrote:Im sorry but... seriously STFU. You want outdated graphics and nebulae? They look like lowres crap? Honestly what the hel are you thinking?
These new nebulae are extremely intricate. Oh my! Its DARK OUT HERE! Its SPACE. Read the out of game comments about the design. RIDLEY FRICKEN SCOTT had some input into the games feel. From what your complaining about, you seem to want the game to be like Care-A-Lot forest with Buck Rogers laser pistols.
Its supposed to be dark. Your request puts EVE on a backwards course from its raw feel as intended.
do you ever read the startpost?
i just want an option in general setting,where you can put an x into a field called use old ... i dont want remove or replace the new ones with the old ones, i just find, the old ones looked much better. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.13 06:36:00 -
[104] - Quote
Corina Jarr wrote:Since the old stuff doesn't exist any longer (CCP went and cleaned up the database recently), you are now asking for extra dev time to bring back older graphic s and crap just so it can be optional and used by a few people.
a few peoples can be tousends. I think its also nicer for slower compters. And im still miss that graphics.
I dont belive, that ccp deletes the database. The shipicons has stil old nebulaes. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.13 07:39:00 -
[105] - Quote
Corina Jarr wrote:Gustav Mannfred wrote:Corina Jarr wrote:Since the old stuff doesn't exist any longer (CCP went and cleaned up the database recently), you are now asking for extra dev time to bring back older graphic s and crap just so it can be optional and used by a few people. a few peoples can be tousends. I think its also nicer for slower compters. And im still miss that graphics. I dont belive, that ccp deletes the database. The shipicons has stil old nebulaes. The ship icons are a simple cut and paste. Doesn't have to be in game photos. And they did delete a lot of stuff. There was a small uprising because some collectors items got hit too. Also, if the turrets are giving your machine problems, you have bigger problems (like loading grid).
i dont have mashineprobs with that, but i find, the old ones looks nicer i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.21 06:39:00 -
[106] - Quote
another bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.22 08:42:00 -
[107] - Quote
i already doed that over a week ago, but no reponses. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.23 06:48:00 -
[108] - Quote
and bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.23 12:11:00 -
[109] - Quote
Cardano Firesnake wrote:Please, stop.
with bumping that thread? not until i got the petition answerd. Now ofer a week ago, as i sent the petition with this thread.
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.23 12:42:00 -
[110] - Quote
Cpt Rev wrote:This is so silly. The new effects and back grounds are stunning! I setup a POS and took this screenshot that I use as my back ground. Looks awesome. http://i.imgur.com/XOmnP.jpgI hope they never go back. Update the all graphics!
yes it looks nice, but i want an option, to swich between new and old ones.
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.24 06:37:00 -
[111] - Quote
MotherMoon wrote:how can you miss the old turets, they looked like toys, now they look like weapons. I pity your single like
they looked better on the ships i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.25 06:48:00 -
[112] - Quote
Nova Fox wrote:Gustav Mannfred wrote:MotherMoon wrote:how can you miss the old turets, they looked like toys, now they look like weapons. I pity your single like they looked better on the ships Not anymore... Current guns actually atttempt adapt to the color of the ships they're attached to. A feature impossible with the older dx7 tech.
The modells are stil the same, only the textures are new.
And what is with missilelaunchers and nebulaes?
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.26 06:48:00 -
[113] - Quote
Miss Everest wrote:Really? Stop bringing this back. its not going to happen. You are the only one that wants this. Please realize this. I am sorry that you really want it but you have to get over it. Just hope they make more changes that might possibly fit what you want.
who says, its not going to happen?
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.28 06:45:00 -
[114] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.29 07:16:00 -
[115] - Quote
i now got sadly reposed of my petition, that i created 2 weeks ago...
now is this thread, that i bumped 9 months, crap
             
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.07.31 07:33:00 -
[116] - Quote
the dev told me, its highly unlike, that the stuff comes back :( i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.01 12:35:00 -
[117] - Quote
Astroniomix wrote:Gustav Mannfred wrote:the dev told me, its highly unlike, that the stuff comes back :( Please tell me he also told you WHY it won't be coming back so that you will stop reviving this thread.
too much cost, too long work and too big client. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.01 15:00:00 -
[118] - Quote
Temmu Guerra wrote:Can this thread now rest in peace?
a dev asked me for ideas, how the system can be improved. So, this thread wont go to rest in peace yet. I will edit the new idea in that thread in the next days. Improving the system with old functionalitys has to do something with the startpost. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.06 15:54:00 -
[119] - Quote
edited improvements in this thread i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.07 15:34:00 -
[120] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.08 06:44:00 -
[121] - Quote
marVLs wrote:Will someone delete this stupid thread already?! 
no, this thread dont violates any rule here. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.09 06:20:00 -
[122] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.10 06:32:00 -
[123] - Quote
Hannott Thanos wrote:Omfg it's this thread again. Is it not closed already?
closed? no i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.11 16:52:00 -
[124] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.15 14:32:00 -
[125] - Quote
bump, and i gnore the offtoptic post above me i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.18 08:41:00 -
[126] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.22 15:54:00 -
[127] - Quote
up i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.24 14:43:00 -
[128] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.26 05:58:00 -
[129] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.08.29 13:12:00 -
[130] - Quote
bump i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.09.05 13:11:00 -
[131] - Quote
i will post that all soon in a blog on blogspot i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.09.15 12:23:00 -
[132] - Quote
added the iea, to reduce performance use of all missiles i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.09.16 06:25:00 -
[133] - Quote
Shoot'Em wrote:lock this thread, its lame.
no, its not lame, there are some improvements inside i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.09.21 15:06:00 -
[134] - Quote
MisterNick wrote:How could anyone not like the new nebulae?  They look fantastic ^
they have very low quality, when you zoom in and they are dark
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.09.28 16:49:00 -
[135] - Quote
and why CCP stil use old nebulaes for the shipicons? i think, those 4 Nebulaes can come back, they must stil exist ingame.
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.10.01 07:05:00 -
[136] - Quote
Thread is now on Blogspot, how i anncounced:
http://eveoldstuff.blogspot.ch/ i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.10.10 06:35:00 -
[137] - Quote
for all, who think, the old turrets looked bad, i will post soon a few pictures here, just to show you, that the old ones looked ways better... i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Black Suicidegankers
36
|
Posted - 2012.10.17 08:22:00 -
[138] - Quote
I updated my Blog with the first pictures - more comming soon
http://eveoldstuff.blogspot.ch/ i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Scope Gallente Federation
36
|
Posted - 2012.10.25 15:51:00 -
[139] - Quote
next pictures are already ready i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Scope Gallente Federation
36
|
Posted - 2012.11.02 15:29:00 -
[140] - Quote
Aglais wrote:Gustav Mannfred wrote:for all, who think, the old turrets looked bad, i will post soon a few pictures here, just to show you, that the old ones looked ways better... And then I looked at the old turrets, and compared them to the new ones appearance-wise. I then came to the stunning and utterly unexpected conclusion that the new turrets are in fact far more visually impressive, don't look like they're made of goddamn plastic, and actually FIT on the ships that they're supposed to be put on, given their general aesthetics! (Blaster punisher? Really? You can put lasers on it now, and it's actually good with them. Furthermore, Scorch. That is all.) Also, the fact that we have missile launcher turrets now, which is excellent, because missiles coming out of nowhere is idiotic and nonsensical. You can miss the old content until your heart melts a path out of your chest by excreting pure black liquid sorrow, but the objective truth is that as time progresses EVE continually becomes more visually impressive. There's no point in rolling back features and making the game look like it's 2008 all over again just because one person whines about it. As for weapon synchronization, I really don't give a damn. The damage notification still tells me that it's the group as a whole that's hitting, so nothing's detracted for me.
I think anyone says something other to changes; I belive not all players was for that changes, i see, that the CCP videos on youtube about that has a few houndert dislikes and about 50k likes.
How you see, im ONE, who disliked that. And i disliked those videos, because i find the old ones better. And i will add the removal of canflipping also in this thread, after the patchday of eve online - Retribution.
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Scope Gallente Federation
36
|
Posted - 2012.11.09 15:34:00 -
[141] - Quote
Johnny Bloomington wrote:Please quit playing EvE. CCP made changes to the game that look great. Majority of players think so. Your starting to sound like my son when he doesn't get his way. Were's the lock button. 
why i should quit eve? read my post one post over you!
I know, that CCP makes changes, that look great in the game, bu i find, all of those changes, that i posted in that thread, dont looks great. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Scope Gallente Federation
36
|
Posted - 2012.11.15 16:11:00 -
[142] - Quote
i will add the canflipping mechanic on december 5, together with the old weapon sounds i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Scope Gallente Federation
36
|
Posted - 2012.11.25 18:32:00 -
[143] - Quote
i will overhaul the Nebula reasons on wensday, because i found in internet some nice nebulaes, that might can be used for the essence region and several nullsec regions, wich only hads the milky way as theyr nebulae (the spire and other drone regions) i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Scope Gallente Federation
36
|
Posted - 2012.12.05 13:21:00 -
[144] - Quote
Added two things to the startpost regarding the Crimewatch and the AI changes
Canflipping:
reason for bringing it back: This was a nice mechanic, for pvp in hi-sec and it was fun, to steal loot from other players. But now, when you do it, you can get attacked by all players.
Idea: -Adding an additional timer for this and new rules:
-if you are in an alliance, you can freely take cans from all alliance members. -If you are in a NPC corp, you can freely take containers from all NPC corp members, that includes also FW and starter corps -If you take a can from someone, who is in an alliance, you get a flag for all aliance members -If you take a can from someone, who is in a NPC corp, you can get attacked by all members of this NPC corp.
NPC:
since the patch, you get always stageaggro in all missions.
The new AI is great, but two things are not ok:
1. You will get always stageaggro in all Missions and complexes -> Bring back old aggromechanics 2. NPCs can now switch to drones -> Reduce the chance, that NPCs attacks your drones by 50% i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Scope Gallente Federation
36
|
Posted - 2012.12.09 15:15:00 -
[145] - Quote
Two small changes in this thread
1. removed the npc changes, because they are confirmed as a bug and will be fixed soon.
2. I claryfied the new canflip flag i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
The Scope Gallente Federation
36
|
Posted - 2012.12.12 15:19:00 -
[146] - Quote
added an additional reason for the old turrets and jukebox
i also have updated it on blogspot. the next, what i will do in the near future is, that im going to post that on facebook. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
45
|
Posted - 2012.12.27 08:29:00 -
[147] - Quote
Xantos Semah wrote:"4. Old ones was changed over Constelation, new over Region - Epic fail"
100 % agree with this. 4 colours - 4 empires > it makes the game childish.
i know, some peoples agree with that, but for regiontraders is this boring i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
56
|
Posted - 2013.01.05 12:33:00 -
[148] - Quote
Hanspeter Meier wrote:had eve ever old turretmodells, old launchers or whatever?
im absolutly for bringing back those things. I want to see, how it looked, im new to eve.
i also have a few pictures on my blog. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
56
|
Posted - 2013.01.09 15:22:00 -
[149] - Quote
Daichi Yamato wrote:Don Alfredo wrote:Gustav Mannfred wrote: 1. You will get always stageaggro in all Missions and complexes -> Bring back old aggromechanics 2. NPCs can now switch to drones -> Reduce the chance, that NPCs attacks your drones by 50%
This. No reason to have some incredibly hard missions (missions with several (up to now separately aggroing) groups vs. missions with one group per gate). When hastily trying to get out of the mission it wont help when your drones that are out to kill the scramming frigates are being shot at. Thats just incredibly bad design. sounds like brilliant design. u do realise the NPC's are trying to kill u right? not just make u warp off. if u cant handle level 4's, then bring a friend. or move down to level 3's, i dnt think they have scrams in level 3's
that was already fixed, i just forgetted to remove it. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
56
|
Posted - 2013.01.12 07:54:00 -
[150] - Quote
14 new pictures were added to my blog
You can view it, if you like, to see the old stuff.
An idea, how to bring back old nebulaes:
Bring it back with Apocrypa starfield, with the stars of new eden and algined stargates. THe apoceypa starfield looked more realistic. The dominion maked all nebulaes much darker.
Another reason, why i want the old stuff back, i want to know, how the old turrets looks on the tier 3 BCs or on the tier 2 Destroyers, even on the V3 textured ships or the new vagabond/tempest/Megathron modell...
     i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
56
|
Posted - 2013.01.13 17:29:00 -
[151] - Quote
Kerdrak wrote:Gustav Mannfred wrote:14 new pictures were added to my blog You can view it, if you like, to see the old stuff. An idea, how to bring back old nebulaes: Bring it back with Apocrypa starfield, with the stars of new eden and algined stargates. THe apoceypa starfield looked more realistic. The dominion maked all nebulaes much darker. Another reason, why i want the old stuff back, i want to know, how the old turrets looks on the tier 3 BCs or on the tier 2 Destroyers, even on the V3 textured ships or the new vagabond/tempest/Megathron modell...      I'm sorry but I don't want old missiles back, they look epic now. The only thing I miss is a feature that they removed with the seamless map, where all the map stars were visible over the nebulae.
seamless map? did you mean the dominion starfield chage or the crucible nebulaes? Or was it something, that was changed before?
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
58
|
Posted - 2013.01.24 12:07:00 -
[152] - Quote
added static complexes i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
58
|
Posted - 2013.01.31 12:40:00 -
[153] - Quote
Clearified my idea on bringing back the old turrets/Nebulaes etc... to make sure, evryone understand it.
one little thing:
I know, this thread is now going for one year and 3 months, what i wanna know, is this thread the oldest still going thread, that was ever created by players? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
58
|
Posted - 2013.02.02 14:18:00 -
[154] - Quote
Commando 351 wrote:I honestly do miss the old turret system, let alone the old sounds. The new laser sounds like a small frigate weapon rather than a ******* huge gun.... Quad 3500's looked badass, let alone the old artillery models. I agree some of the old turret models need to come back (rails, artillery, autocannons especially) but some of the new turret models look better. The XL energy turrets, nice! The L artillery (not 1400's)... meh... they don't really look like they're actually a big gun.
Well some work + some old turrets + THE OLD SOUNDS or better improved sounds = happy eve base. problem? Yes it takes work... but the reward is better than having people complain about it
I agree, the new turret sounds are stupid. The new lasersounds sounds all like the same, no difference between small and capital. That couldn't take a lot of work. The autocannonsounds are just the old with some extrasounds over the old sounds - sounds very bad.
Another problem onthe turretsound is, they arent hitting to theyr effects anymore. Some sounds are shorter then theyr effects. For example the mega pulse laser. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
58
|
Posted - 2013.02.20 17:09:00 -
[155] - Quote
i will post this stuff on a created facebookpage in the next few months... i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
58
|
Posted - 2013.02.28 17:13:00 -
[156] - Quote
bump... no one interesting anymore for the discution about bringing back old stuff? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
58
|
Posted - 2013.03.23 13:49:00 -
[157] - Quote
Little Dragon Khamez wrote:Overall I like the new stufff. The new nebulas are more realistic and their placing in the game adds to the feeling of immersion nebulas should actually dim as you get close to them as the light fills more of the sky and you are in a smaller portion of that sky, they also do a good job of giving you a sense of geography when travelling which further adds to the feeling of immersion . Out of the recent improvements the only ones that I am not happy with are the changes to battlecruisers but hopefully they will be looked at in time.
i know, the new stuff is more realistic, but i likedmore the old stuff mostly the turret moddels i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
58
|
Posted - 2013.03.29 08:00:00 -
[158] - Quote
Tonto Auri wrote:CCP Phantom wrote:Gustav Mannfred wrote:why not, my idea is not to remove the new ones, it is to make an option in general settings called "use old weapons" or something else. While I am neither an artist nor a producer, a lot of work might be involved maintaining several sets of turrets or assets in general. Then the question arises if the precious developer time should be invested in maintaining a large pool of average assets or to have a smaller, but still sizable set of assets which are kept at high quality and improved while technology advances. Resources are always limited. Think for example at tesselation in EVE as described in this devblog and shown here. Or think about new missile launchers and effects. Show me this pool of assets... on Dominix. You'll need a loupe to find LARGE turrets on it. And new missile launchers looks terrible in the cases that I've seen myself. The ship with small rocket launchers fitted looks like an american transient coming out of 3rd class market with a bunch of paper bags in hands. VERY poor work.
i know it. The heavy pulse lasers lookslike a moskito and the mediumpulse laser looks like a torpedo launcher.
About the idea to modify the client:
I dont do it, its a violate of the EULA and ends with a ban. I belive, that when i modify to the old stuff, it will often crash or the game will be very slow. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
58
|
Posted - 2013.04.19 14:34:00 -
[159] - Quote
i want the static plexex back too, because they were nice. If you was bored, you just could took out a frigate and farm then to make easly lots of isk. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
59
|
Posted - 2013.05.08 06:36:00 -
[160] - Quote
marVLs wrote:Yeah most of the new nebulas are boring, and there's not enough of them
i find the same, they have also low quality and are very dark i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
60
|
Posted - 2013.05.25 08:45:00 -
[161] - Quote
Here new missing stuff:
The old canflip mechanic: - The new mechanic destroys the rule "Im the owner of the can, only i canprotect it" - Suspectflags should more awarded for illegal attacks in Low-Sec - Add new Flag: Aggressing-timer - 15 min duration - player to corp/alliance flag (Includes NPC too, no reaction by navy or concord, if the ally is in factional warefare) - awarded by stealing loot, remote assist a non-suspect/Criminal/outlaw, which is in war with another corp - remote assisting someone with LE gives agressing flag. He and all members of his corp/alliance can freely attack
Killrights: - it shouldnt be possibile to make them free for all, limit it to corporation (not NPC or Alliance) - this is to avoid using alts to remove killrights i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
61
|
Posted - 2013.06.12 14:55:00 -
[162] - Quote
Let the clientmodifing idea alone and...
I found a site with lots of pictures from 2006-2010. http://www.eveonlineships.com/eve-ships-list.php
You should look at the pictures from 2009 and thats, what eve should look once more. (exept the v2 ships, they should stay V3). But the nebulaes and turret modells. And how i dayed many times, I DONT WANT TO REMOVE the new stuff, just adding an option to swich between the old and new stuff. the new stuff is standard setting for new players.
possibile solution for the huge clientsize when adding it: just compress the files to smaller stuff. Like CAT or something else. I dont understand much about software and modding, but i just know, that compressing lots of huge files to one, smaller can solve it. That means, there should be created a new file like OLD STUFF or so, then, the client size gets just increased by 100mb or so. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
62
|
Posted - 2013.06.29 09:10:00 -
[163] - Quote
T3 in Hi-sec complexes:
This change was not realy needed, because it changed nothing on farming. So, they should be again able to enter these sites
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
62
|
Posted - 2013.07.10 06:52:00 -
[164] - Quote
i keep it up to date i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
62
|
Posted - 2013.07.16 15:58:00 -
[165] - Quote
Debora Tsung wrote:Gustav Mannfred wrote:the idea is, to make the new modules optional. These guys, whos find better the new weapons can use it as well (like CQ) What? all five of them?
yes, adding a tickbox in general settings, so you can enable and disable what you like. For example you can use the old turret modells and sounds together with the new nebulaes and missle effects.
the fontselection dropdown gets readded with the 3 old fonts and the new fonts. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
62
|
Posted - 2013.07.17 07:53:00 -
[166] - Quote
Astroniomix wrote:Can you people just let this thread die already.
why? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
65
|
Posted - 2013.07.21 12:24:00 -
[167] - Quote
BadSeamus wrote:Think about how insulting your request sounds to the team that put hours into the artwork and systems. They were tasked with taking something that was old and crappy, and making it better. The layers of sign-off and oversight means that everyone from the individual artists, 3d programmers, team leaders, managers, all the way up to the art director and beyond have looked at the body of work, and assessed it as 'a significant improvement'. As a company they are proud of the changes and think that they make Eve a better product to work with, a more competitive product against its peers, and a better game to play.
Then, every (and I mean every) modification that the dev team makes, some brainless numpty makes a post "can I turn it off" or "can I have the old one back". Its people like you, and threads like this, that cause Devs to take the opinion "no matter what we do, someone will complain - so lets stop listening to the complaints" You know that right?
If you don't like something aesthetic in the game - make a simple post that you don't like it - if you absolutely must. Do it in the test features and ideas section before it hits TQ, and IF THE DEVS DONT CHANGE IT then you can safely assume that your opinion, however valid you feel it is, is not that of the masses. Constant whining for years makes you look like a ****...
thanks for the hint in to post stuff like this in the testserver feedback, before it is on TQ. Next time i will do this, if i dont like something. but back then, as i saw the video about the new nebulaes and turret modells, i did not came earlier to the idea, to open up a thread in the testserver feedback. i know, its now over 2 years ago, as the turret got changed. the three big things in this thread( nebulaes, turrets and missilelaunchers) are those, wich me let wine. the rest is just small stuff. i also got contacted by a dev in spring last year and told me, that it may takes too long. (years and more).
What i want with this thread is not to say, that the new stuff of CCP is crap. they did realy great things i like (V3 textures for ships, algined stargates and the ship rebalancing...) all were good stuff. i mean, also the new nebulaes did really took long to make, (video came out in march 2011 and it were on tq in december 2011.
what i want, is just an option to turn off the new nebulaes/turrets/missiles. i found, the old looked better. and as a poster saied, he want to see, how the new ships will look then (me too). i dont want to talk the work of CCP bad, it is all fantastic, what they do. but there are always peoples, wich dont like something (like the jukebox and static plex thread, that is now going for almost 8 months.). And my idea is, as i sayd years ago, to NOT REMOVE the new ones, just to add an option in General settings, to switch to the old nebulaes etc... but the new ones stays standard settings for new players or if you cleaned all settings. And i also not believe, that it takes soo long to get that back, they have evry bulid saved to test. so it may takes a few days to get it back and may one to two weeks for testing.
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
65
|
Posted - 2013.07.22 16:16:00 -
[168] - Quote
BadSeamus wrote:
You asked "Why?" when someone asked you to let the thread die - I was just giving you a reason. Anyhow - I'm guilty here of making the thread live longer - so no more posts from me. Good luck getting Eve rolled back to 2008 - I'm sure that you'll do wonders for the subscriptions numbers by making it look worse.
do you read, what the thread says? i wrote, to add an option in general settings, to swich between old and new stuff, i dont want it to roll fix back to 2008. just with settings. and it stays at 2013 i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
65
|
Posted - 2013.07.23 13:27:00 -
[169] - Quote
Jureth22 wrote:yes please,i hate the new gun sounds/visuals,fitting screen and many others.autocannons have a poor visual grap,and most of the time i barely even notice they firing.
the old missiles explosion were way more violent and pleasing to watch. (torpedoes huge explosion radius effect,rockets with the bright lights etc)
the system nebulas where far better than today
the old fitting screen from 2008 i think,was the best one i ever seen in all the years of playing.
stargate sound,the visual graphics when using it.
jump drive visual (2008)
tbh the new stargate efect that game with oddysey is nice...for 2-3 times,then it becomes absolutly frutrating and theres no way to remove.
the new jump effects are not bad, but i find, each faction and each type of stargate should have another jumpanimation.
the new sounds are really bad, all lasers have almost the same soundeffect etc.
And the dev telled me that over one year in the past, and the computertechnology becomes better and better. and i dont believe, that the old turrets arent compantible with the v3 textures or the new ships. i dont believe, that the old nebulaes arent compantible with the warptunnel and jumpanimation. these are just effects. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
67
|
Posted - 2013.07.25 16:58:00 -
[170] - Quote
monkfish1234 wrote:the only things i'd like to see come back would be the minimize windows to bottom of the screen. and the old item management system.
personally i find the new versions frustrating and if anything a step backwards in useabuility.
minimize Windows to bottom? sounds nice, maybe i will add it to the thread i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
67
|
Posted - 2013.08.03 07:03:00 -
[171] - Quote
added minimizing windows to bottom.
i still want have the old turrets etc back. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
69
|
Posted - 2013.08.08 07:11:00 -
[172] - Quote
New Idea:
I found a solution for the clientsize problem and maybe the cost for updating two versions of software:
Back in 2008, we had two clients, a classic and premium. The classic client had the old 2003 graphic (V1 textures) while the premium had the new v2 textures.
- Make again two clienttypes instead of settings in general setings
In the classic client, you will have V3 textures (not for hangars), the rest (all turrets, missiles, nebulaes and other effects, that werent added after Dominion, will looks like in Aprocrypa 1.5. (Starfield of 2009 with algined stargates and near systems on starfield.
Making again two types may solve the following issues:
- testing evry new stuff will go faster (works it when option x is enabled, but option y and z is disabled?) - they only need it to test on both types. - less clientsize (instead of up to 25 gb 18 for premium (actual) and 7 for classic) - no performance loss due of increased clientsize - might the cost for updating multiple software i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
73
|
Posted - 2013.08.21 13:36:00 -
[173] - Quote
what do you say about my 2 version client idea? i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
76
|
Posted - 2013.09.06 15:18:00 -
[174] - Quote
added the removed feature of the destruction of rats with a single shot, when theyr hull fell below 50% i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
76
|
Posted - 2013.09.20 15:46:00 -
[175] - Quote
Rhianna Ghost wrote:Teri Cox wrote: I think, that should be possibile. It was possibile 5 years ago, then should it be again possibile today.
It was not feasable to support anymore, thats why they kicked the old client with a huge raise of the system requirements. We have a lot of assets in the game now without the old models. They whould have to be created, or you would not see them anymore. They quit doing it for a reason. Oh my, feeding the trolls again...
I dont say anything about to bring back the classic client of 2008, just a 2nd client with the old turret modells, old missile effects and the old nebulaes.
btw, added old info window in attributes i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
77
|
Posted - 2013.10.08 13:15:00 -
[176] - Quote
General Jack Cosmo wrote:i personally think that expolsions from thermal and knetic missles need help they dont look as spactacular as the other two do!!!!
the kinetic effects are just withe smoke bubbles, the thermal effects could be better.
At least, i hope, that CCP brings back the Jukebox and static complexes in rubicon, it dont takes too much work at all. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
77
|
Posted - 2013.10.11 13:39:00 -
[177] - Quote
Rhianna Ghost wrote:Gustav Mannfred wrote: ... it dont takes too much work at all.
How do you know that? Have you access to the code base? Are you even a programmer? Have you ever worked in software engineering? Only because a feature seems small on the outside does not say anything at all about the interaction with different parts of other code and the involved complexities.
I never worked in softwareengineering, but:
the Ded complexes are just places in space, they can be moved by drag and dropping. Other then the spawning sites, that has to be scan down.
The Jukebox is just a music player, we had it already in 2001, so its not hard, to bring it back. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
77
|
Posted - 2013.10.20 16:00:00 -
[178] - Quote
Removed Jukebox and Static Complexes from thread, because there are already threads existing for them.
And btw, happy 2th anniversary to this thread. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
77
|
Posted - 2013.11.06 16:21:00 -
[179] - Quote
time to bump up this thread |

Gustav Mannfred
the bring back canflipping corp
77
|
Posted - 2013.11.28 17:19:00 -
[180] - Quote
up again with this two year old thread
Rubicon is here and i must say, it didnt brough something to add into this thread :)
Overview of the expansions and what it brought into this thread:
Incarna: Old turret modells Crucible: Old nebulaes and font Escalation to Inferno: - Inferno: Old missile launch effects and missile explosioneffects, old inventory system Retribution: nothing great, but the canflip mechanic Odyssey: Tech 3 ships in hi-sec combat sites Rubicon: nothing  i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
77
|
Posted - 2013.11.30 17:18:00 -
[181] - Quote
Xenial Jesse Taalo wrote:I agree with you strongly on a number of these things. For some I accept the counter-arguments, and for some others I wasn't bothered by the change, so I'm quoting from a number of places in this thread just to see where it goes really. I agree. They simply do. The colour-banding is really bad in a number of places. The fuzzy resolution is disappointing in some places. It depends on which you are looking at, but yes, a number of the new nebulae are just really unappealing. They make me wonder how the artists felt they would be nice to put in the game. I wish I could list of which regions these are, but I can't. I'm not sure I understand on this point, because black is as dark as it gets and many backgrounds contain a lot of black space, and it's no problem I thought (worth noting though that all the black is why the colour-banding is so noticeable). Ultimately a completely black background isn't too dark, which is why I don't understand what you're saying. Unless you're saying you prefer there to be much less black space. The *ships* however, are definitely too dark since the new nebulae were introduced. At their very brightest, in full sunlight, it is still difficult to make out all the detail on a ship. That encourages eye-strain, and that's at their brightest. Most of the time, the camera is viewing a ship with even less light. And this is coupled with the way that some parts of the nebulae in highsec are too bright. The bright whites in Amarr space, and the bright light blues in Caldari space, to point to 2 examples. I always have to turn the camera away if it points at these areas, and that's a really bad thing; the player having to rotate the camera to avoid parts of the background. Gustav Mannfred wrote:4. Old ones changed over constellation, new ones change over region - Epic fail. This is indeed a pain. The reasoning for it is good - it's logical, it makes your location more identifiable. But the reality is that it is very, very boring. The backgrounds are 90% of what we are seeing on screen. Players typically go hours, or days, with that never changing. We don't travel across regions as part of our regular activity since jumping through gates is not the fun part of the game. However the background of the game *should* be changing more often as part of our regular activity. This is a real issue in my opinion. The concept was nice, but the reality of it is disappointing. I honestly don't know how CCP could address this now. They're not going to ditch the new nebulae art, and it would be awkward if they changed them to per-constellation. But without a doubt, if I had an option between the new and the old nebulae, I would definitely use the old. People like the new nebulae, ok, but I think the above points are pretty valid. So all I can think of is to really, yes, ask them to give us the option for backgrounds. The change in nebulae also meant a change in the lighting that was applied to all ships. For me the worst change of all; I'd kill for them to revert this (and the ship skins that responded to it best). I stopped playing Eve for 18 months because of this. These pictures show why: http://i884.photobucket.com/albums/ac47/DanOnTheCorner/Image699.pnghttp://i884.photobucket.com/albums/ac47/DanOnTheCorner/Image730-1.pnghttp://i884.photobucket.com/albums/ac47/DanOnTheCorner/Image721.pnghttp://i884.photobucket.com/albums/ac47/DanOnTheCorner/Image718.pnghttp://i884.photobucket.com/albums/ac47/DanOnTheCorner/Image679.pngAll the same ship, just in different constellations. Every time you arrived in a different background, the appearance of your ship changed in a very cool way. Your ship looked blue in one constellation, yellow in the next, pink in the next; it was very fancy. Nowadays, even when you changeregion there is no difference in your ship's appearance, ever. Cool factor completely torn out of the game. The Malediction, Anathema, and any other "shiny" ships were especially affected by this, as they reflected the old lighting brilliantly. The Anathema just looked the absolute boss. Black and colourful shiny silver. But even normal ships really benefitted from this; I have photos of Merlins and Thrashers that I took just because they looked cool in different systems. Now, it's not possible. When the old nebulae were taken away, so were the dynamic colours. Since it's on topic, and related to this point, I will complain about the ships skins that used to be shiny. The Malediction and Anathema looked so good because their hulls had a metallic, shiny appearance. Now every ship that shared that shiny skin looks much worse, much less shiny. I know I'm using the word "shiny" a lot but it is that simply really. There were many ships that stood out specifically because they had this fancy, shining metal skin. Now they're all totally ruined. And this is saying nothing of how plastic the new skins look in general, especially for the Gallente hulls. Gallente ships used to look the best, now I feel sorry for pilots of Gallente ships. So much soft rubbery plastic.
A possibile solution is to add a nebulae for evry single constellation. and with extremly dark i mean the black space, not the nebulaes itself. The essence region has 3/4 of its space just black. When adding another nebulae (good will be an ... i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
77
|
Posted - 2013.12.01 17:44:00 -
[182] - Quote
Xenial Jesse Taalo wrote:Asking they add nebulae for every constellation is not a solution. Solutions need to involve as little of the devs' time as possible, but you're asking for the complete opposite.
Regarding only the nebulae, you presented 4 problems, I added 2.
These are the solutions I think are realistic:
1. Quality The only way to address image quality is to increase image quality. Many players have asked for an optional downloadable higher-resolution pack.
2. Boring The only way to address the nebulae that are visually boring is for the art team to redo them and replace them. Even on a per-nebula basis, even if just one nebula gained traction in complaints, one new nebula means multiple new maps. I can't see a way to address this that isn't too much to ask.
3. Too much black space. Exactly the same response to expect as #2 above, I'm afraid.
4. Too infrequently changing. This is a real issue for the game in my opinion. CCP can't be asked to produce a tonne of new artwork to address this. I believe the only realistic solution is a way for players to use the old nebulae.
5. Some parts too bright. I would ask they rework the overly-bright parts of the offending images. But it wouldn't be a trivial task so I imagine this is too much to ask also.
6. Ship lighting no longer changes. Ship lighting far too dark. THIS issue CAN be addressed easily with a very appealing solution:
Ship lighting (or colouring) used to be dynamic, and changed every time the nebula/constellation changed. Ship lighting no longer changes at all.
Solution: Bring back the dynamic ship colour, but tie it to the star, not the constellation. Every system has a different star. Different stars have different colours.
It's simple, it's logical, and it would be very, very nice to have the coloured lighting back again.
This would also go some way to addressing the issue of the graphics never changing inside one region, as players would now at least get to look at their ship in a different light, very frequently.
And I would hope that this also partly addresses the ships' darkness in general.
About the Dynamic ship colour:
I think this has more to do with the v3 texture update. evry ship is now shiny and reflects the nebulaes. you can see this good in lonetrek, verge vendor and domain region. However, the dynamic ship collor should be back again, you could see this very good on a legion. in dark space it looked more black-silver and in brightspace it was more golden-yellow.
About the quality:
A downloadable hi res pack could be a good idea, but the problem is, how you want to make it work with your local client? a level of detail setting for nebulaes in graphic settings is better, with hi-res, you have the maximum possibile quality of the nebulaes and with low settings it looks likes it does now.
however, i see good chances for bringing back the old nebulaes, 5 of them are still in game (ship icons) and they wouldnt increase the clientsize. i think, they just got placed over the old ones, so, the old ones are under the new nebulaes. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
77
|
Posted - 2013.12.16 16:11:00 -
[183] - Quote
Flyinghotpocket wrote:+1
also int his "old stuff eve client" bring back the old pulse sounds. srsly heavy pulse used to sound BAD ASS, now it sounds like just ass
the same also for most of the other new turret sounds, like blasters or artys, they sound now like crap i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
90
|
Posted - 2013.12.28 12:54:00 -
[184] - Quote
Aivo Dresden wrote:I miss the old missile animations. The new ones are a bit meeeeh. The explosions on for example cruiser missiles were much better before. Same for the way smaller rockets fly these days. What's with that?? :s
another problem is, that there are now only 4 different effects, one for evry type of damage. The explosive missiles now using some of the old sounds. the old had unique effects for evry size and depending on their range. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
90
|
Posted - 2014.01.04 13:09:00 -
[185] - Quote
Rivr Luzade wrote:Makes me wonder why everyone wants the Challenger catastrophe cloud back... I also cannot follow where the new nebulae are boring. They are varied, have many shapes and features and change the perspective at reasonable pace/distance. They are not even blurred, quite in contrast to the old nebula (it was only 1 single cloud) which was blurry at what ever resolution. And for the number of clouds (see before), space is mostly black and dark. We can be happy that we have that many nebulae already. More just start to make the game look childish and like fluffy ponyland.
the new nebulaes are boring, because they changing over regions, and the old ones over constellations. At least a single nebulae for evry constellation would be nice, also, we need more wormhole nebulaes.
and there are some new nebulaes, wich are just a single cloud, like verge vendor or lonetrek. the old ones had a better resolution, when you zoomed in, the new ones start looking like pixels, when you zoom full in. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
90
|
Posted - 2014.01.09 15:34:00 -
[186] - Quote
Felsusguy wrote:The majority agrees that the new stuff is better.
And you may argue, "But why not make it optional?", to which the answer is obvious. It takes too much of the developer's time. I'd much rather have them working on new graphical improvements rather than giving us optional "texture packs", which are not feasible if I may add, which don't enhance the graphics overall but instead merely appease a certain demographic that can't stand change.
I think, CCP has any old bulding on theyr testserver, so they can just copy+paste it. No long develop time is needed i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
90
|
Posted - 2014.01.11 12:38:00 -
[187] - Quote
Rhianna Ghost wrote:Gustav Mannfred wrote: I think, CCP has any old bulding on theyr testserver, so they can just copy+paste it. No long develop time is needed
Because programming does not work like a word processor maybe? Because if you change something here, it breaks its dependencies over there? And that breaks something on the other side... The new turrets and launchers are not compatible with the old ship models or the other way around. Some of the old models have the wrong number of hardpoints, or none at all. For some ships there are no old models, or the models lack certain features of the new ones, that are needed (How would you know, if the Marauder in front of you just switched to Bastion, if not for the effects?). The new backgrounds interact with the new ship surface. So you cannot just drop the old ones in and hope it will work. If you make all these choices optional, even if they would work, you would create a completely absurd number of test szenarios, as you would have to test each and every combination. (double the work if one option, quadruple the work for two options, eightfold for three, do i have to continue? Hint: the formula is 2^n with n the number of options)
But the marauders dont have turret hardpoints on the parts, that gets moved out. Almost all ships still have the old modells, some just have three hardpoints. (I talk about bringing just the modells back, the sounds and synched firing)
the old nebulaes interacted with the ships too and wormholes still have the old ones.
I know, this thread is the longest ongoing thread, that was created by a player here in the forum (runs since october 2011) and manythings changed into computerprogramming in that time. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
91
|
Posted - 2014.02.01 10:50:00 -
[188] - Quote
time, to bring this thread up to top again i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
91
|
Posted - 2014.02.03 09:06:00 -
[189] - Quote
Phaade wrote:The old turret sound effects were SO much better...
Lasers sound pathetic now, and projectiles just sound dumb.
not forget, that projectile still has the old sounds (125mm autocannon, 720mm artys) just with another soundeffect over the old i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
92
|
Posted - 2014.03.01 12:46:00 -
[190] - Quote
It seems that Rubicon 1.3 could bring two small things to add into this thread (especially the linear lighting systems, when the ships becoming more dark and may be almost invisible in some parts of space)
Also the dronecap of 50 could be something, that i will ad here
that stuff is still WIP and i hope, that CCP will look on the problem with the dark ships, that are actually on sisi, but some of them looks really fantastic (province or vagabonsfor example) i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
92
|
Posted - 2014.03.12 16:49:00 -
[191] - Quote
Thread updated:
- Added dronacap - Added linear lighting problem i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
92
|
Posted - 2014.03.22 15:48:00 -
[192] - Quote
It seems, that the problem with the dark ships got fixed with the last patch. I remove the linear lighting, because it got fixed I remove the dronecap too, because it doesnt affect me right now
but i add the reprocessing changes i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
95
|
Posted - 2014.04.09 14:39:00 -
[193] - Quote
Some updates to the mainpost:
1. I removed the link to blogspot, because I dont update the post there anymore and it wasnt read by a single time 2. I readded the jukebox and the static complexes, because the old threads of them arent anymore avtieve(in post 3) 3. I removed the link to a previous update, wich was still there since at least one year 4. From now on, I will use the post 3. to add more stuff, because the mainpost has reached the maximum of characters in it. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
98
|
Posted - 2014.04.22 09:53:00 -
[194] - Quote
Whittorical Quandary wrote:Just make the new stuff, based on the things we liked most about the "old stuff".
I also agree with that suggestion, for example synchron firing or the nebulaes, that changed over constellation. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
101
|
Posted - 2014.05.07 16:42:00 -
[195] - Quote
h4kun4 wrote:According to your Ingame Bio Mannfred:
Old Turretmodels: Disagree new ones are better and it would be too much work that could be put into something actually useful
Old nebulae: Disagree new ones have an actual position in space, they look a lot better and more realistic, you you want the old nebulae, move to a WH
Old missileeffects: Disagree The new ones look a lot better, infact, also too much work that could be put in something useful
Old Canflip Mechanics: Disagree You just want to canflip all the miners without danger of being attacked by other people, risk vs. reward, killmail = greatest reward = greatest risk^^, also the whole crimewatch mechanic would need to be either removed or changed, ccp put a lot of work in it, so it is quite nicely balanced
Old Font: Disagree The new one is better to read, period
Jukebox: Agreed The jukebox was awesome, now i have to listen to my music via, VLC media player...more work for me xD^^
Since it's all opinions in this thread, my opinion is, that my opinions are right xD
To the font, I mean to bring back the dropdown box and add the new font into it
To the Missilelaunchers, i think, it wont be too much work, to make at least possibile, that missiles can start either from inside the ship or from the launchers
i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
the bring back canflipping corp
102
|
Posted - 2014.06.15 11:53:00 -
[196] - Quote
Im aware of one little problem, that wasnt there, where I posted the thread, but occoured over the thime:
Some players, that read this thread, do not know, what i actually mean with the old stuff, such as missile launch effects or old nebulaes etc. Newer players werent present at the time of these changes. Its now 3 years ago as the turret modells got changed, 2 years since the missile changes and 1.5 years since the flag mechanic got changed.
But to give newer players also the feel, how eve looked long time ago, I have here a few videos/pictures:
Video about the old missile launch effet
Video about the old nebulaes
pictures from the old turret modells: (not made by me, found on eve-files)
Hyperion with Ion blaster cannons
Legion with old heavy beam lasers
I also have added 3 more smaller things to this thread (see post 3) i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |

Gustav Mannfred
Die letzten lebenden Roamer Most Usual Suspects
104
|
Posted - 2014.08.01 11:52:00 -
[197] - Quote
marVLs wrote:Those old nebulaes was awesome, i want them in upgraded version back in game
I like the old nebulaes, as they are. They just need increased gamma level, thats all. i'm REALY miss the old stuff.-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=24183 |
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